Sobrevivir a la noche

Survive the Night
Mystery Booster
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.08
TIPO
Instantáneo

HABILIDADES
La criatura objetivo obtiene +1/+0 y gana la habilidad de indestructible hasta el final del turno. (El daño y los efectos que dicen "destruir" no la destruyen.) Investiga. (Pon en el campo de batalla una ficha de artefacto Pista incolora con "{2}, sacrificar este artefacto: Roba una carta".)

TEXTO
Las noches más largas no se miden en horas, sino en latidos.

ILUSTRADOR
Svetlin Velinov

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN

NORMAS
  • 2016-04-08 You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate.
  • 2016-04-08 Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • 2016-04-08 You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • 2016-04-08 If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
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