Señalar el camino

Point the Way
Aetherdrift
#175
Señalar el camino Parte PosteriorSeñalar el camino Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.06
TIPO
Encantamiento

HABILIDADES
¡Enciende el motor (Si no tienes velocidad, empieza en 1. Aumenta una vez en cada uno de tus turnos cuando un oponente pierde vidas. La velocidad máxima es 4.) {3}{G}, sacrificar este encantamiento: Busca en tu biblioteca hasta X cartas de tierra básica, donde X es tu velocidad. Pon esas cartas en el campo de batalla giradas y luego baraja.

ILUSTRADOR
Izzy

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2025-02-07 A player “has max speed” if their speed is 4.
  • 2025-02-07 “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • 2025-02-07 Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • 2025-02-07 Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
  • 2025-02-07 Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • 2025-02-07 If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
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