Dejar en el olvido

Outpace Oblivion
Aetherdrift
#139
Dejar en el olvido Parte PosteriorDejar en el olvido Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.05
TIPO
Encantamiento

HABILIDADES
¡Enciende el motor (Si no tienes velocidad, empieza en 1. Aumenta una vez en cada uno de tus turnos cuando un oponente pierde vidas. La velocidad máxima es 4.) Cuando este encantamiento entre, hace 5 puntos de daño a hasta una criatura o planeswalker objetivo. {2}, sacrificar este encantamiento: Hace 2 puntos de daño a cada jugador que no tenga velocidad máxima.

ILUSTRADOR
Raymond Swanland

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2025-02-07 Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • 2025-02-07 Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • 2025-02-07 Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
  • 2025-02-07 “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • 2025-02-07 A player “has max speed” if their speed is 4.
  • 2025-02-07 If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
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