Squall, SeeD Mercenary

FINAL FANTASY
#243
Squall, SeeD Mercenary Card BackSquall, SeeD Mercenary Card Front
CT Min Price
CT Market Price
US Market Price
$0.64
TYPE
Legendary Creature — Human Knight Mercenary

ABILITY
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

POWER/TOUGHNESS
3/4

ILLUSTRATOR
Yuu Fujiki

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP

RULINGS
  • 2025-06-06 If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.
  • 2025-06-06 Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.
  • 2025-06-06 If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.
  • 2025-06-06 If a card in your graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
  • 2025-06-06 A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.
Best Deal-Add item to your CardTrader Zero cart.
Filters

Price ($)

Condition

Language

Extra

Minimum Quantity